2d.path.isPointInPath.basic.html
Details
- Test
/html/canvas/element/path-objects/2d.path.isPointInPath.basic.html- Harness
- OK
Subtests
| Status | Subtest |
|---|---|
| FAIL | Verify the winding rule in isPointInPath works for for rect path. assert_equals: ctx.isPointInPath(50, NaN) === false (got true[boolean], expected false[boolean]) expected false but got true |